Wednesday, March 19, 2008

City of Heroes, Here I Come

With my WoW main, Leonadril, about halfway to level 67, and me starting to get the impression that level 70 in WoW means Multi-Player and nothing but, it's time to start shifting to another MMORPG. I still have my Horde main, Chanya, but she's way back at 39 and while I'd love to start doing more guild activity with her the simple fact is that I would prefer to play with people I know. And can play regularly.

So, it's off to the City of Heroes for me. My copy of XP Pro SP2 showed up today, and after a quick reinstall (about 45 minutes - the version I had before that I couldn't activate was an OEM version, so I guess I had to go through the hoops to allow the activation to work correctly), I was up and running. I've installed CoH/CoV, but had spent a few hours running around Nagrand (those Nesingwary hunting grinds are, well, a grind), so I decided to actually start playing a little CoH on Thursday.

One of the issues Greg and Dave had mentioned was the brick walls that some levels seemed to have. In looking through the update notes, it seems that I'm picking a good time to start playing - they drastically revised the level curve with Chapter 11 (their term for updates), much like was done in WoW. Man, the 40's were the *worst* for the Alliance in WoW, it felt like all I did was, well, run around Stranglethorn Vale doing hunting grinds for Nesingwary. Hey, that's what I'm doing *now*...

Anyway, I'm not sure when Jesse will start playing with me, but I'm just planning to go through a few character creations on both CoH and CoV to get a sense of what sort of feel I'll get from each one. One thing I learned in WoW was that I really enjoyed my very first character, but I'd spent some time doing research to see what sort of character, race, and tradeskills I wanted. I was quite surprised that I didn't enjoy the "pet" classes as much as I thought I would. Being an engineer, Engineering was obvious, as was Mining to go with it. That led me to Gnomes, and of those I felt the Rogue would be easiest to start. What I didn't know was how much I'd dig Stealth. And Backstab. And Garrote. And Distract. And Kick. And combo points. I will miss Leo once I take a break from Wow, that's for certain.

Of course, CoH/CoV may not do it for me, but I do know that I plan to take around a year or so off before coming back and trying out Northrend, because if there's one thing I love about WoW, it's exploring. More on my initial impressions of CoH/CoV in a few days.

BTW, this time I think I'm ready for massive download times - even the latest store copy is four major updates behind. I'll bring a book...

3 comments:

Greg W said...

Did they add more content for the mid-level game for the Alliance? Stranglethorn Vale was one of my least favorite parts of WoW.

Good luck with CoH!

Dug said...

My understanding is that they added content in Duskwallow Marsh (where I did a bit of grinding for the Alliance in mid-game). However, I was past that part of the game by the time they did it so I can't say whether or not it's any better.

STV wasn't *too* bad, it's just that the Alliance only has the flight path at the south end, so unless you have a mount (which you typically don't at that point) you're constantly running up and down the Vale - especially if you're doing the Nesingwary grinds for various critters. At least my Shaman (who is just finishing up most of that stuff) can fly into the middle of the zone, and has Shadow Wolf to move a *little* quicker. The biggest problem was that you were stuck in that *one* zone for a long time. Even Desolace didn't have that much Alliance content.

Anonymous said...

"One of the issues Greg and Dave had mentioned was the brick walls that some levels seemed to have."

I'm assuming that's something Greg said, not me. Folks used to run out of missions before reaching the level at which new ones are available, but they have since added more content as well as multiple ways in which you can always get missions. That said, I haven't seen what Chapter 11 changed...

Pet classes are my favorites in all games, and I was at first disappointed with CoH because it took too long for the pet class (Controllers) to actually get pets, and they were too hard to solo up to that point. CoV introduced Masterminds, and my Thugs/Dark Mastermind was my favorite CoH/CoV character of all time. However, you will probably need to read the forums to get a couple of tips to see how to play pets effectively. Probably not a best first character (but, like I said before, explore away; I kept my comments purposefully vague here).